62. BL,BL
Author: David E. Sanger. ,Bruce Feiler.
Library: Library of Islamic Parliament (Tehran)
Subject:

63. BL,BL
Author: / Marshall G.S. Hodgson. ,20090530 0
Library: Library of Islamic Parliament (Tehran)
Subject:

64. Beep to boom
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming ; History. ; Video games ; Sound effects ; History. ; Computer sound processing ; History. ; Sound ; Recording and reproducing ; Digital techniques ; History. ;

65. Beggining RPG maker XV Ace /
Author: Darrin Perez
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Fantasy games,Video games-- Design
Classification :
GV1469
.
3


66. Beginning 3D game assets development pipeline :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: dimensional display systems ; Computer animation ; Maya (Computer file) ; Unity (Electronic resource) ; -Computer games ; Programming ; Video games ; Design ; Three

67. Beginning 3D game development with Unity :
Author: Sue Blackman.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Computer adventure games.,Computer games-- Programming.,Three-dimensional display systems.,Video games-- Design.
Classification :
QA76
.
76
.
C672
B58
2011


68. Beginning Java game development with LibGDX /
Author: Lee Stemkoski
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Java (Computer program language),Video games-- Programming
Classification :
GV1469
.
3


69. Beginning Java 8 games development /
Author: Wallace Jackson ; technical reviewer, Chʹad (shod) Darby.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Java (computer program language),Video games-- Design.
Classification :
QA76
.
76
.
C672
J33
2014eb


70. Beginning game level design /
Author: John Feil and Marc Scattergood.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Video games-- Design.,Computer games-- Design.,COMPUTERS-- Digital Media-- Video & Animation.,Video games-- Design.
Classification :
QA76
.
76
.
C672
F54
2005eb


71. Beginning game programming with Flash /
Author: Lakshmi Prayaga & Hamsa Suri.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Flash (Computer file),Flash (Computer file),Computer animation.,Computer games-- Programming.,Computer animation.,Computer animation.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
TR897
.
7
.
P695
2008eb


72. Best of the eLearning Guild's learning solutions :
Author: edited by William R. Brandon.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer-assisted instruction.,Employees-- Training of-- Computer-assisted instruction.,Computer-assisted instruction.,e-Learning.,Employees-- Training of-- Computer-assisted instruction.,Informatique.,Manuels.
Classification :
HF5549
.
5
.
T7
B4885
2008


73. Beyond fun :
Author: [edited by Drew Davidson].
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer-assisted instruction.,Education-- Effect of technological innovations on.,Educational games.,Interactive multimedia.,Internet in education.,Simulated environment (Teaching method),Virtual reality in education.,Computer-assisted instruction.,Computergraphics.,Computerspellen.,Datorspel.,Datorstödd undervisning.,Education-- Effect of technological innovations on.,Educational games.,Interactive multimedia.,Internet in education.,Onderwijs.,Simulated environment (Teaching method),Virtual reality in education.
Classification :
LB1028
.
3
.
B43
2008


74. Building XNA 2.0 games :
Author: James Silva and John Sedlak
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Computer games-- Programming,Video games
Classification :
QA76
.
76
.
C672
S55
2008


75. Building XNA 2.0 games
Author: James Silva and John Sedlak
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft XNA (Computer file),Computer games-- Programming,Video games
Classification :
QA76
.
76
.
C672
S55
2008eb


76. C++ game development primer /
Author: Bruce Sutherland
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Programming,Video games-- Programming
Classification :
QA76
.
73
.
C153


77. Character development and storytelling for games /
Author: Lee Sheldon.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Video game characters.,Video games-- Authorship.
Classification :
GV1469
.
34
.
A97
S54
2004


78. Computational thinking education /
Author: Siu-Cheung Kong, Harold Abelson, editors.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Education-- Philosophy.,Learning.,Education-- Philosophy.,Educational equipment & technology, computer-aided learning (CAL).,Learning.,Teacher training.,Teaching skills & techniques.
Classification :
LB1060


79. Computer graphics
Author: Apurva A .Desai
Library: Library of Urmia University of Technology (West Azarbaijan)
Subject: Computer graphics, Juvenile literat,Computer graph
Classification :
T
,
385
,.
D4
,
2008


80. Conflict transformation and peacebuilding :
Author: edited by Bruce W. Dayt
Library: Library of Islamic Parliament (Tehran)
Subject:
